![]() Rotom electroweb series#In other games Pokémon Mystery Dungeon series Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. The faster the user is than the target, the greater the move's power.īold indicates a Pokémon gains STAB from this move. The user hurls an electric orb at the target. The faster the user is than the target, the greater the damage. The Speed values used take all modifiers into account (including stat stages, paralysis, held items such as the Iron Ball, and Abilities such as Slush Rush).Įlectro Ball has no effect on Pokémon with Bulletproof.Įlectro Ball can also be used as part of a Contest Spectacular combination, with the user gaining extra three appeal points if a certain move ( Agility, Autotomize, Calm Mind, Charge, Rock Polish, or Shell Smash) was used in the prior turn. Pokémon Brilliant Diamond and Shining PearlĮlectro Ball inflicts more damage the faster the user is compared to the target.Įlectro Ball's power is calculated as follows:.The move also fails if the target uses an attack with higher priority or if the target is faster and uses an attack with the same priority. The target's most recent move is reduced by 4 PP this fails if the target has not yet performed a move, if the target's last move has run out of PP, or if the target can only use Struggle.Īlmost always goes first, but fails if the target doesn't select a move that will damage the user or its allies. Has a 30% chance to make the target flinch fails if user is awake. Max power is achieved when the user is much faster than the target.īase power doubles if the target has a status condition. Power is determined from the speeds of the user and the target stat modifiers are taken into account. During the effects of the Uproar, active Pokemon cannot fall asleep and sleeping Pokemon sent into battle will wake up. The user causes an Uproar and attacks uncontrollably for three turns. If a Substitute breaks from a hit during a multistrike move such as Fury Attack, the user takes damage from the remaining strikes.ĭoubles the power of the user's Electric attacks on the next turn and increases the user's Special Defense by 1 stage. The user is still affected by Tickle, Hail, Sandstorm and Attract from behind its Substitute. Until the substitute is broken, it receives damage from all attacks made by other Pokemon and shields the user from status effects and stat modifiers caused by other Pokemon. The user takes one-fourth of its maximum HP to create a substitute this move fails if the user does not have enough HP for this. Has a 10% chance to raise all of the user's stats by 1 stage. Ignores Evasion and Accuracy modifiers and never misses except against Protect, Detect or a target in the middle of Dig, Fly, Dive or Bounce. The user causes an Uproar and attacks uncontrollably for 2-5 turns. Has a 30% chance to make the target flinch. Items lost to this move cannot be recovered by using Recycle. This move activates Volt Absorb and Motor Drive.Įxchanges items with the target unless it has Sticky Hold or Multitype. ![]()
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