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There are a handful of items that have been fixed/added. I've posted a new version of the application and updated the download link. 768 starcraft ii images install#NOTE: This application is built on Microsoft.NET 4 Framework so if you don't have Windows 7 you will most likely need to install the free framework redistributable from Microsoft. 768 starcraft ii images how to#The settings panel is pretty intuitive I think but if anyone has questions about how to use it please let me know. (I specifically want to note that if you uncheck the resize option for an image overlay it removes the sizable border which gets rid of the annoying border that you have when using the IrfanViewer application) Each image overlay has the ability to be resized, lock, hidden and set to be always on top Ability to dynamically add as many image overlays as you want and manage them on the fly Toggle to lock player details overlay so it no longer moves when clicked on Toggle to force player details overlay always on top ![]() 768 starcraft ii images update#Settings panel to allow you to update player information on the fly Toggle switch to display player color in player name text or with a colored box next to player names ![]() Tournament style display including player names, colors, races and current set score Here's a quick list of the features that are currently included: I'm also open to expanding features and functionality on this going forward so let me know if there's a feature you would like to see that's not currently in there. In addition I've always wanted an overlay similar to the GSL and other tournament overlays with player information (color, race, gamertag) so I've built my own application to handle all of these features for me.Īlthough I've created this application strictly for my own needs I figured the SC2 community at large might find this useful as well and thought I would offer it up for anyone else to use it that wants. Thanks for your time to read this article.I know that there are a handful of threads about what people use for casting overlays here on TeamLiquid and I was actually using IrfanViewer and image superimposing during editing to achieve these effects like everyone else. Please look at the numbers as a strong indicator, and not precise measurements. Remember, the results as seen today are based on the the non-final product and are measured with FRAPS. That's it for this article, it was a bit of a rush job so forgive me as it could have used a little more wording here and there. 768 starcraft ii images drivers#We hope that ATI will update their drivers soon so that AA can be tested on their end as well. Value for money wise if you are in the market right now then you should hunt down a Radeon HD 5770, 5830 or GeForce GTX 460 768 / 1024MB. Performance wise if you stick to 0xAA then any reasonable graphics card will do just fine. We do wish it would have used a next-gen DX11 engine and some more eye-candy, but none the less it still is a very attractive game to observe alright. We loved playing the beta and can't wait for the final product. StarCraft II: Wings of Liberty seems to be a huge title with a lot of potential. I hate to mention it again, the GTX 460768Mb caves in due to memory limitation, but that 2MB GeForce GTX 460 here is the clear winner.īut if you game at 2560x1600 we assume you have some thirst for something even more powerful like a GTX 470 or 480. Even the GTX 285 (all cards in our tests today are verified to be clocked at reference speeds by the way) has a hard time, and yes. Up-to the GTX 260 you will completely jump into framebuffer limitation and the lack of raw rendering performance. ![]() Also impressive for the money I find the Radeon HD 5770, at 47 FPS this card offers tremendous value for money.Īy 2560x1600, all eye-candy enabled and then 4xAA things tend to get a little more difficult. With all eye-candy (in-game) enabled we see the GTX 460 being the better card here. For our final test resolution we really put strain on the GPUS and see GPU limitation, finally ! We continuously say it, but 60 FPS should be your target. ![]()
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